Wake up on the Moon
You spawn on a cratered lunar surface with Earth hanging huge in the sky. Walk, jump in low gravity, and get your bearings.
A first-person space salvage game. Drift between fallen stars with nothing but a jetpack, crack open hidden treasure, and race other astronauts for $DRIFT.
You spawn on a cratered lunar surface with Earth hanging huge in the sky. Walk, jump in low gravity, and get your bearings.
Hold Space to burn your jetpack and drift across open space to seven fallen stars — each with its own gravity, light and terrain.
Chests have no markers — read the terrain or buy a scanner. Open one first and it launches as its own Meteora coin, and you earn 50% of its 2.99% trading tax.
Upgrade your jetpack, buy ships that cross the system in seconds, and climb the live leaderboard.
Every few minutes a comet tears past a star dropping glowing shards, or meteorites rain down on a surface. First astronaut to reach a shard keeps it.
One chest a day worth 2,500 $DRIFT. Everyone knows which star it's on. Only one person gets it.
See other players walk, fly and wave. Global chat, pings, beacons and emotes.
From the nimble Comet Skiff to the Eclipse Interceptor. Summon yours anywhere — it flies in to pick you up.
Pulse a scanner to feel how close loot is. Plant a light pillar the whole server can see.
Ember-veined worlds with their own gravity and colour — from the icy Vega Shard to the violet Nyx Ember 9 km out.
Gilded hulls, prism jet trails and titles like Stargazer and Mega Finder — earned, never bought.
Chests are single-claim: the first astronaut to open one gets it, and that find launches its own coin on Meteora (up to 25 a day) — Chest #1, Chest #2, Chest #3… all under the ticker $DRIFT. Every coin carries a 2.99% trading tax, and the finder earns half of it — claimed by the DRIFT team and paid to your wallet in SOL. A fresh chest then spawns somewhere new.


